//
//  ViewController.m
//  OpenGL_多重纹理
//
//  Created by user on 2018/11/2.
//  Copyright © 2018年 陈振旭. All rights reserved.
//

#import "ViewController.h"

#import "MoreTextureImageView.h"

@interface ViewController ()

@property (nonatomic, strong) MoreTextureImageView *glView;

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    [self.view addSubview:({
        _glView = [[MoreTextureImageView alloc]initWithFrame:self.view.bounds];
        _glView;
    })];
}


@end
